
Passives raise one stat a level and unlock evolutions: each weapon has a partner passive.
- Ember Core: Every weapon and every flare hits harder.
- Wide Glow: Auras, orbits, blasts and reaches grow wider.
- Quick Flicker: Weapons and your dash recharge faster.
- Twin Spark: Weapons fire more of everything: bolts, cinders, orbs, fireflies, shells, jumps.
- Slow Burn: Effects last longer: burns, flowers, fireflies, thorns and storms. Not freezes or roots.
- Tailwind: Bolts, cinders and lobs fly faster.
- Swift Wings: You fly faster, so your loops close sooner.
- Long Wick: Your trail lasts longer: bigger loops, which pay more.
- Lodestone: Pull in motes from farther away.
- Heartwood: More max health, and you heal a little faster.
- Bark Mail: Every hit you take lands a little softer.
- Four-Leaf: Better luck: more fourth cards, richer chests and lamps, more crits.
- Kindling: Flares hit harder. Flare kills pay full XP and score.
- Tinder: Your trail burns hotter and reaches a little farther.