Competitive Games
About Competitive Games
Every game on Gamefinity has a leaderboard, but some games are simply made for competing. They have a clear score, a skill ceiling that keeps rising and short rounds that let you take another shot right away. These are the games where the gap between a good run and a great one is small enough to chase and big enough to matter.
What makes competing here different is trust. When you press Ranked attempt, your run is recorded as a series of inputs, and top runs are replayed on our servers with the same game code before they count. If the replay does not produce the same score, it does not go on the board. That means the leaderboards for Stackfall, Lane Rush, Pop Pulse and Neon Breaker show real results from real players, with all-time and weekly boards side by side. Newer score chases like Snake Rush, Block Fit, Bubble Barrage and Summit Solitaire work the same way, and their multipliers make a great run worth far more than a good one.
Weekly boards reset every Monday, so there is always a fresh race to join, and the daily challenge adds a one-shot contest where everyone plays the same levels. For races against the clock, see the speedrun games, and try the gauntlets for multi-game runs with a combined score.
Frequently asked questions
How are leaderboard scores verified?
A ranked run is recorded as the inputs you made. Top runs are replayed on our servers with the same game code, and only runs that reproduce their score are shown as verified.
When do the weekly leaderboards reset?
Weekly boards follow the ISO week and start fresh every Monday at 00:00 UTC.
Do I need an account to compete?
No sign-up is needed. A guest account is created automatically for your first ranked attempt, and you can choose a name on your account page.