
the Lantern Keeper
Twist
A steady ember trail, and a little more might every ten levels.
Starts with Spark Bolt
Loops mend and harden you
As the Night wears on, loops keep you alive. Every loop that catches bugs mends you a little for each one, and every few big loops add a point of Ward: armor that softens every hit, up to a cap. Your Ward shows under your health bar. A keeper who never loops gets neither.
From 10:00 · Mend 1.5 HP per bug caught, at most 25% of max HP a loop
Ward +1 armor every 3 loops of 3+ bugs, up to 40
Hurt? Back off and heal
Late in the Night a badly hurt keeper heals faster, so you can back off and recover. Heal up, then loop again.
From 10:00 · Below 30% HP · Regen +1 HP/s
To unlock
Ready from the very first night.
Pip has never once let the lantern go out. Pip has dropped it, though.
Emberloop is a free bullet heaven game for your browser, on a phone or a computer.
FAQ
How do you unlock Pip in Emberloop?
Ready from the very first night.